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Haywright, now with words!
Friday 27th of October 2023
Some months ago I wrote Haywright , a filler text generator that took an input text and produced output that was random, but had the feel of the input. As I mentioned in a recent post , at one point during development I tried implementing word-based tokens, but abandoned it as it felt like a lot of unnecessary code duplication. Well, ever since then the idea has remained in my mind, stewing away…
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Haywright: filler text generator
Wednesday 28th of June 2023
A while back I read a blog post by Dr. Drang about ChatGPT , which briefly discussed a way to generate text from a source input that, while random, had something of the feel of the original. This idea resonated with me, and after I read the original Computer Recreations article Dr. Drang’s post mentioned, I decided to try my hand at writing a program in Rust to do the same thing, based on the des…
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Rust Web Frameworks: Warp versus Axum
Tuesday 11th of October 2022
When I started writing Velum , I didn’t really have any idea about what web frameworks were available, or what was good. So, somewhat at random, I chose Warp , since the examples looked fairly straightforward and it’s pretty popular. Coming from Rails, and the almost infinitely malleable Ruby, working with Rust feels very restricted. Rust is incredibly pedantic, and there’s very little magic goin…
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Now On Velum
Wednesday 14th of September 2022
This blog was originally set up using Ghost 0.3.2, and then pretty much never updated. There have been many, many updates to Ghost since that 2015 release, which I’ve basically ignored as I wasn’t using the managed installation on their servers, and had made several modifications to the default Casper theme, and honestly couldn’t be bothered to deal with the hassle of upgrading. Now, Ghost was p…
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